Touch me
Antoine Schmitt, 1999.
Computer, screen, mouse, keyboard, specific generative program
There is an autonomous program, particularly well adapted to the function of screensaver. The program absolutely wants the spectator to touch the keyboard or the mouse (which will make it disappear). It uses all the strategies of imposition of will through words to achieve its goal. It also learns which messages work better and tends to use them more often : it gets better with time.
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